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Java IoT: Article

Exploring PureMVC

Let's discover the main difference between PureMVC and the other variants

According to the MVC definition from wikipedia:

"Model View Controller (MVC) pattern creates applications that separate the different aspects of the application (input logic, business logic, and UI logic), while providing a loose coupling between these elements."

But if we search for MVC frameworks we found many variants: MVC1, MVC2, MVC3, MVP, MVVM and PureMVC.

The question is which one is the best to use?

As with any debate like that, there's no unique solution as it depends on many factors. In this article we try using JavaDepend to discover PureMVC in-depth, and talk about the main difference between it and the other variants.

PureMVC was popularized first by Flex and Flash developers, but it was ported after to many other langugages.The following GWT sample uses the Java PureMVC framework. Let's analyze it to explore PureMVC concepts.

PureMVC Basic Concepts
Here's the structure of the project

This structure shows the main PureMVC concepts:

  • Facade: Initializes and caches the core actors (model, view, and controller) and provides a single place to access all of them.
  • Proxies: Expose an API for manipulating the data model ,including data retrieved from remote services.
  • Mediators: The view communicate with their Mediators using Events and exposing some properties for the concrete Mediator to inspect or manage. A Mediator connects a View Component with its data and communicates with the rest of the system on its behalf.
  • Commands: A Command may retrieve and interact with Proxies, communicate with Mediators, or execute other Commands. Commands are often used to orchestrate complex or system-wide activities such as application startup and shutdown.

The PureMVC best practices encourage developers to put each actor into a specific namespace to modularize the application better.

Here's the graph representing the communication between all namespaces.

There's no dependency cycle as it's well layered, which makes it very clear and simple to understand. The matrix gives us more details about dependency weight between all the namespaces.

The PureMVC Glue
To go deep inside the sample let's discover the dependency graph between all classes:

What's interesting in this dependency graph is that almost all classes uses INotification.

PureMVC uses the publish-subscribe pattern to communicate between all actors (Model,View,Controler), and for this reason INotification is mainly used. To check that let's discover the most popular types and for that we can use the TypeRank metric.


The three most popular types concern the notification mechanism, the proof that this concept is the glue of the PureMVC framework. Almost all communication between actors use notification, which makes them less coupled.

Publish–subscribe is a messaging pattern where senders of messages, called publishers, do not program the messages to be sent directly to specific receivers, called subscribers. Published messages are characterized into classes, without knowledge of what, if any, subscribers there may be. Subscribers express interest in one or more classes, and only receive messages that are of interest, without knowledge of what, if any, publishers there are.

This allows asynchronous, event-driven communications between the actors of the system, and also promotes a loose coupling between those actors, since the subscriber never needs to have direct knowledge of the publisher.

For our sample we can search for all classes using Notifier class to notify other actors.


Almost all actors: Mediators,Commands and proxies use the notification mechanism to communicate with each others.

Here's a concrete example of adding a new user from view.

In this sample the mediator ask the proxy to add a user and afterward sends a notification to inform all other components that a user was added.

What's interesting to note here is that the mediator communicates directly with the proxy. In PureMVC, proxies can't act as subscribers, and can only publish notification.

Inside PureMVC Concepts

Facade is singleton

If we search where the facade is instantiated

"" == 1

Only one static method getInstance instantiates it, but this method has one parameter so we can create many facades. Each component has its own singleton facade identified by a name, and that's why we talk about PureMVC MultiCore.

Facade Initialization:


The facade initializes all other actors.

Facade and notification:

The facade caches all actors, and when a notification is published, the facade notifies all observers.

Let's search for all methods used by DeleteUserCommand, the command responsible for deleting a user.


The command doesn't communicate directly with other components, except for the proxy as we observed earlier.



Like Commands, mediators mainly use notifications to interact with other classes except for proxies.

The question that makes a difference using PureMVC and gives us three more other variants is: Who communicates with the proxy?

Here are  three ways developers are using PureMVC:

1. Only commands use proxies: We suppose that only commands have to abstract the logic of the application. This solution makes the code more reusable, for example, deleteuser could be used by many classes, and if this logic exists in a mediator instead of a command, we have to duplicate the code if another mediator need to also delete a user.

2. Commands and mediators use the proxy: For our sample it's what happens.The AddUser is invoked from a mediator and the deleteuser from a command.

3. Only Mediators use proxies and commands are used only for startup: Some developers prefer not to use Commands and use only Mediators, to not add more classes and maybe more complexity to the code.

The main difference between PureMVC and the other variants is the way that all actors communicate with each others. PureMVC chooses the asynchronous and the less-coupled solution.

More Stories By Lahlali Issam

Lahlali Issam Lead Developer at JavaDepend, a tool to manage and understand complex Java code. With JavaDepend, software quality can be measured using Code Metrics, visualized using Graphs and Treemaps, and queried using CQL language, a SQL like to query the code base.

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