|By Kevin Benedict||
|May 15, 2014 09:00 AM EDT||
In this article, my colleague and uber-geek (he builds games over wet-weekends) Peter Rogers shares his insights on Gamification and HTML5.
One of my most interesting achievements in life is having the first downloadable mobile game ever rejected. I was running an internal games team back in the days of the emergence of J2ME and we were actually running custom built MIDP 2.0 emulators (that I had to build myself) on top of iPAQs, as there was no 3G phone hardware available yet. We had to load a reduced Java SE runtime onto the iPAQ and then load on the MIDP 2.0 emulator which was itself written in Java. The interesting thing to note was the proliferation of Java SE runtimes that were available for Compaq's handheld Pocket PC, but they all suffered from performance issues which is why they never really took off. It was not until Google decided to make the Dalvik VM use a register-based architecture, as opposed to the stack machine typically used by a Java VM, that acceptable Java SE performance was possible on a mobile device and henceforth Android was born.
The concept of the game was actually very simple, a lot of chickens popped out of various holes and you had to grab hold of them (and sort of choke them). I hired Steve Brown as our artist, who was the legendary artist of the 1987 Commodore 64 classic Barbarian (http://en.wikipedia.org/wiki/Barbarian:_The_Ultimate_Warrior) which managed to gleefully court controversy ("Barbarian features gory combat for the sake of rescuing a bikini-wearing princess"). I am not sure if it was the animation sequences of cartoon chicken related violence (their eyes bulged out as you squeezed them) or the name of the game (chickens, choking, I am sure you can work it out). We also had a game where you had to lead sheep over a minefield with amazing graphical deaths. I think we managed to have three games rejected (some may actually class them as the first mobile games ever banned) but we did produce two exceptional games which did finally make it to market.
With that said, I have always had a strong love affair with mobile gaming and so I get a twitch of dissatisfaction when people discuss Gamification in such dispassionate undertones. In my mind then Gamification is more than just adding experience points and awards to your underlying content. In my opinion the actual content needs to be changed and that means adopting simple game design concepts. Flappy Bird proved to the world that people are highly competitive and that frustration equals stickiness. I want to see more people adding actual mini-games into their content and not just into their advertising windows.
The creation of mini-games does require a supporting Gamification framework though. I believe this will happen, as HTML5 Gaming frameworks offer higher levels of abstraction and the best I have seen yet is the Quintus Game Engine (http://html5quintus.com/). In just 80 lines of code then you can write a simple platform game. I managed to prove this point by writing a touch screen Tetris game one wet weekend. The next step is Gaming frameworks that offer more simplified gaming experiences that can be created by amateurs. I envisage an App Factory with a simplified API that can be used to create mini-games that can run in a GameView window - similar to a UIWebView/WebView for wrapping web content. Only interactive adverts seems to offer anything similar to a GameView and these are generally a bad experience on mobile.
As one of the first five owners of a Nintendo Gameboy in this country, I remember sitting in a McDonalds and playing a portable monochrome Super Mario Land on a blurry screen, whilst watching the amazement of the local burger munching clientele. It has been clear to me for many years that Nintendo drives innovation far more than they get credit for.
It was very interesting then when I stumbled across a second hand copy of WarioWare DIY. At first it appeared to be just a bad collection of mini-games but on further investigation it allowed you to actually create your own games and ship them to an online community. What amazed me was the simplicity of the API that was wrapped into an App Factory for amateurs. With a few clicks and a vast simplification of gaming logic then I was able to create mini-games and ship them to a wider audience. This may sound totally irrelevant until you hear all of your customers asking for Gamification and the complete lack of game creating talent generally available within a business. Imagine if you had a simple App Factory that allowed you to create simple Gamification experiences and export them into a GameView window within an App.
I am therefore currently looking at reverse engineering the WarioWare DIY API and creating my own Design Time API that enables the building of simple Gamificationexperiences that can be imported into existing native Apps or even loaded over the air (App Store regulations withstanding). This task would of course be far easier by just targeting HTML5 and building this on top of the excellent Quintus Game API, however there would be issues of performance.
Without targeting HTML5 Canvas and a suitable cross-compiler to native OpenGL then I would much rather target Polyglot code for multiple native operating systems. A polyglot is a computer program or script written in a valid form of multiple programming languages, which performs the same operations or output independent of the programming language used to compile or interpret it.
If anybody out there is interesting by my Gamification creation framework then please feel to reach out.
Writer, Speaker, Editor
Senior Analyst, Digital Transformation, EBA, Center for the Future of Work Cognizant
View my profile on LinkedIn
Learn about mobile strategies at MobileEnterpriseStrategies.com
Follow me on Twitter @krbenedict
Browse the Mobile Solution Directory
Join the Linkedin Group Strategic Enterprise Mobility
Join the Google+ Community Mobile Enterprise Strategies
Recommended Strategy Book Code Halos
Recommended iPad App Code Halos for iPads
***Full Disclosure: These are my personal opinions. No company is silly enough to claim them. I am a mobility and digital transformation analyst, consultant and writer. I work with and have worked with many of the companies mentioned in my articles.
Developing software for the Internet of Things (IoT) comes with its own set of challenges. Security, privacy, and unified standards are a few key issues. In addition, each IoT product is comprised of (at least) three separate application components: the software embedded in the device, the back-end service, and the mobile application for the end user’s controls. Each component is developed by a different team, using different technologies and practices, and deployed to a different stack/target –...
Oct. 25, 2016 11:30 AM EDT Reads: 2,000
Virgil consists of an open-source encryption library, which implements Cryptographic Message Syntax (CMS) and Elliptic Curve Integrated Encryption Scheme (ECIES) (including RSA schema), a Key Management API, and a cloud-based Key Management Service (Virgil Keys). The Virgil Keys Service consists of a public key service and a private key escrow service.
Oct. 25, 2016 11:30 AM EDT Reads: 1,104
SYS-CON Events announced today that CDS Global Cloud, an Infrastructure as a Service provider, will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. CDS Global Cloud is an IaaS (Infrastructure as a Service) provider specializing in solutions for e-commerce, internet gaming, online education and other internet applications. With a growing number of data centers and network points around the world, ...
Oct. 25, 2016 11:30 AM EDT Reads: 3,593
Data is the fuel that drives the machine learning algorithmic engines and ultimately provides the business value. In his session at Cloud Expo, Ed Featherston, a director and senior enterprise architect at Collaborative Consulting, will discuss the key considerations around quality, volume, timeliness, and pedigree that must be dealt with in order to properly fuel that engine.
Oct. 25, 2016 11:15 AM EDT Reads: 3,913
Big Data has been changing the world. IoT fuels the further transformation recently. How are Big Data and IoT related? In his session at @BigDataExpo, Tony Shan, a renowned visionary and thought leader, will explore the interplay of Big Data and IoT. He will anatomize Big Data and IoT separately in terms of what, which, why, where, when, who, how and how much. He will then analyze the relationship between IoT and Big Data, specifically the drilldown of how the 4Vs of Big Data (Volume, Variety,...
Oct. 25, 2016 11:15 AM EDT Reads: 1,512
From wearable activity trackers to fantasy e-sports, data and technology are transforming the way athletes train for the game and fans engage with their teams. In his session at @ThingsExpo, will present key data findings from leading sports organizations San Francisco 49ers, Orlando Magic NBA team. By utilizing data analytics these sports orgs have recognized new revenue streams, doubled its fan base and streamlined costs at its stadiums. John Paul is the CEO and Founder of VenueNext. Prior ...
Oct. 25, 2016 11:00 AM EDT Reads: 3,668
Ask someone to architect an Internet of Things (IoT) solution and you are guaranteed to see a reference to the cloud. This would lead you to believe that IoT requires the cloud to exist. However, there are many IoT use cases where the cloud is not feasible or desirable. In his session at @ThingsExpo, Dave McCarthy, Director of Products at Bsquare Corporation, will discuss the strategies that exist to extend intelligence directly to IoT devices and sensors, freeing them from the constraints of ...
Oct. 25, 2016 10:45 AM EDT Reads: 3,060
SYS-CON Events announced today that Embotics, the cloud automation company, will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. Embotics is the cloud automation company for IT organizations and service providers that need to improve provisioning or enable self-service capabilities. With a relentless focus on delivering a premier user experience and unmatched customer support, Embotics is the fas...
Oct. 25, 2016 10:45 AM EDT Reads: 906
In his general session at 19th Cloud Expo, Manish Dixit, VP of Product and Engineering at Dice, will discuss how Dice leverages data insights and tools to help both tech professionals and recruiters better understand how skills relate to each other and which skills are in high demand using interactive visualizations and salary indicator tools to maximize earning potential. Manish Dixit is VP of Product and Engineering at Dice. As the leader of the Product, Engineering and Data Sciences team a...
Oct. 25, 2016 10:31 AM EDT Reads: 168
The Internet of Things can drive efficiency for airlines and airports. In their session at @ThingsExpo, Shyam Varan Nath, Principal Architect with GE, and Sudip Majumder, senior director of development at Oracle, will discuss the technical details of the connected airline baggage and related social media solutions. These IoT applications will enhance travelers' journey experience and drive efficiency for the airlines and the airports. The session will include a working demo and a technical d...
Oct. 25, 2016 10:30 AM EDT Reads: 2,569
The Open Connectivity Foundation (OCF), sponsor of the IoTivity open source project, and AllSeen Alliance, which provides the AllJoyn® open source IoT framework, today announced that the two organizations’ boards have approved a merger under the OCF name and bylaws. This merger will advance interoperability between connected devices from both groups, enabling the full operating potential of IoT and representing a significant step towards a connected ecosystem.
Oct. 25, 2016 10:30 AM EDT Reads: 1,244
What happens when the different parts of a vehicle become smarter than the vehicle itself? As we move toward the era of smart everything, hundreds of entities in a vehicle that communicate with each other, the vehicle and external systems create a need for identity orchestration so that all entities work as a conglomerate. Much like an orchestra without a conductor, without the ability to secure, control, and connect the link between a vehicle’s head unit, devices, and systems and to manage the ...
Oct. 25, 2016 09:45 AM EDT Reads: 1,369
What are the successful IoT innovations from emerging markets? What are the unique challenges and opportunities from these markets? How did the constraints in connectivity among others lead to groundbreaking insights? In her session at @ThingsExpo, Carmen Feliciano, a Principal at AMDG, will answer all these questions and share how you can apply IoT best practices and frameworks from the emerging markets to your own business.
Oct. 25, 2016 09:30 AM EDT Reads: 2,606
More and more brands have jumped on the IoT bandwagon. We have an excess of wearables – activity trackers, smartwatches, smart glasses and sneakers, and more that track seemingly endless datapoints. However, most consumers have no idea what “IoT” means. Creating more wearables that track data shouldn't be the aim of brands; delivering meaningful, tangible relevance to their users should be. We're in a period in which the IoT pendulum is still swinging. Initially, it swung toward "smart for smar...
Oct. 25, 2016 09:15 AM EDT Reads: 1,069
In past @ThingsExpo presentations, Joseph di Paolantonio has explored how various Internet of Things (IoT) and data management and analytics (DMA) solution spaces will come together as sensor analytics ecosystems. This year, in his session at @ThingsExpo, Joseph di Paolantonio from DataArchon, will be adding the numerous Transportation areas, from autonomous vehicles to “Uber for containers.” While IoT data in any one area of Transportation will have a huge impact in that area, combining sensor...
Oct. 25, 2016 08:30 AM EDT Reads: 899
Machine Learning helps make complex systems more efficient. By applying advanced Machine Learning techniques such as Cognitive Fingerprinting, wind project operators can utilize these tools to learn from collected data, detect regular patterns, and optimize their own operations. In his session at 18th Cloud Expo, Stuart Gillen, Director of Business Development at SparkCognition, discussed how research has demonstrated the value of Machine Learning in delivering next generation analytics to impr...
Oct. 25, 2016 08:00 AM EDT Reads: 5,741
Successful digital transformation requires new organizational competencies and capabilities. Research tells us that the biggest impediment to successful transformation is human; consequently, the biggest enabler is a properly skilled and empowered workforce. In the digital age, new individual and collective competencies are required. In his session at 19th Cloud Expo, Bob Newhouse, CEO and founder of Agilitiv, will draw together recent research and lessons learned from emerging and established ...
Oct. 25, 2016 07:45 AM EDT Reads: 1,402
The best way to leverage your Cloud Expo presence as a sponsor and exhibitor is to plan your news announcements around our events. The press covering Cloud Expo and @ThingsExpo will have access to these releases and will amplify your news announcements. More than two dozen Cloud companies either set deals at our shows or have announced their mergers and acquisitions at Cloud Expo. Product announcements during our show provide your company with the most reach through our targeted audiences.
Oct. 25, 2016 07:45 AM EDT Reads: 4,920
Amazon has gradually rolled out parts of its IoT offerings, but these are just the tip of the iceberg. In addition to optimizing their backend AWS offerings, Amazon is laying the ground work to be a major force in IoT - especially in the connected home and office. In his session at @ThingsExpo, Chris Kocher, founder and managing director of Grey Heron, explained how Amazon is extending its reach to become a major force in IoT by building on its dominant cloud IoT platform, its Dash Button strat...
Oct. 25, 2016 06:45 AM EDT Reads: 4,834
@ThingsExpo has been named the Top 5 Most Influential M2M Brand by Onalytica in the ‘Machine to Machine: Top 100 Influencers and Brands.' Onalytica analyzed the online debate on M2M by looking at over 85,000 tweets to provide the most influential individuals and brands that drive the discussion. According to Onalytica the "analysis showed a very engaged community with a lot of interactive tweets. The M2M discussion seems to be more fragmented and driven by some of the major brands present in the...
Oct. 25, 2016 06:15 AM EDT Reads: 11,440