| By Alan Williamson | Article Rating: |
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| November 2, 2007 07:15 PM EDT | Reads: |
18,289 |
Alan Williamson's Blog
Have you played with Google's Desktop tool? This is basically a strip on the side of your screen that lets you house small applications, called Gadgets. The tool is available for Windows, Linux and Mac so no matter your vice there is a flavour for you.
There is a wide variety of Gadgets available, ranging from the usual news tickers and clocks right through to games and even being able to vote if a girl is hot or not!
Each gadget is essentially a small Javascript application that is built to a given framework that is provided to by the Google application that you install.
The Javascript is out of the sandbox, permitting it to connect to any host utilising the popular XMLHttpRequest object to do all the heavy network lifting.
In addition, Google has a whole set of API's allowing you to query details about the system in which you are running. For example, you can determine if they are running a wireless connection and then display various realtime settings regarding their connection.
Creating a gadget is a relatively painless operation.
First step is to download the Google Desktop application itself and get it all installed. After that, download their SDK, which is a collection of sample gadgets, reference documentation and a very basic IDE.
A word of warning here, use the IDE only as a jumping off point. It is very buggy and doesn't let you do a lot of things. Instead use it more like tutor/explorer.
The IDE lets you create a Gadget project and use a drag'n'drop interface for laying out your gadgets UI. However after that, the event plumbing is buggy and you can waste a lot of time trying to figure out why events aren't being fired or picked up. The bug lies in the editing of the main.xml file; it neglects to put in the event handlers when you define the project. The documentation is a little light on this front, so keep an eye out for that gotcha. Ironically, the IDE doesn't actually let you hand edit the XML files. For that you have to use an external editor, and then the IDE will pick it up.
The main entry point for every gadget is the main.xml file. This defines the UI and lets you define what handlers you want to listen. If you really must, you can think of this like a small HTML snippet, but instead of using HTML, you are only allowed to use the tags that Google defines.
<view height="100" width="250" onopen="view_onOpen()"
onoptionchanged="onOptionChanged();"> /* your gadget layout */ </view>
In there you place your UI and the reference to your external Javascript file; usually main.js
Google Desktop manages the state for you, allowing you to save users settings by utilising a popup Options box. This is a simple matter of marshalling data in and out of a hash map; you place data in there with a key and pull it out with the same key. Google will store the data on the user's computer and will make it available when the desktop application restarts.
After that, you are then left to your imagination with regards to what your gadget is actually going to do. They do recommend that you don't get too excited and try and hog the users CPU or network. Moderation people!
Packaging up your gadget for distribution is very easy. It is basically a zip file, that has had the extension renamed to .gg. The quickest way is to just hit the Package option inside the IDE. The IDE will also create all the basic necessary files for you. There are a number of XML files that you probably want to fill in that has details about your gadget that will be presented to the user at various stages (initial install, when they click Install, when its listed on Google, etc).
That is it. Simply email the gadget or upload it to a server and as soon as someone downloads it, the Google Desktop will grab it and ask if you want to install it. Very painless.
Overall, the Google Desktop application doesn't consume too many resources or at least nothing that I noticed. However, there are lots of buggy gadgets out there, even some of the official Google one's caused some grief for me. It's definitely a lot lighter than Yahoo's Widget alternative, which I had to remove only after a day after it wouldn't let the CPU fall below 10%.
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Published November 2, 2007 Reads 18,289
Copyright © 2007 SYS-CON Media, Inc. — All Rights Reserved.
Syndicated stories and blog feeds, all rights reserved by the author.
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More Stories By Alan Williamson
Alan Williamson is Editor-in-Chief of Cloud Computing Journal and is SYS-CON's "Cloud Computing Bootcamp" Instructor. Widely recognized as an early expert on Cloud Computing, he is Co-Founder of aw2.0 Ltd, a software company specializing in deploying software solutions within Cloud networks. Alan is a Sun Java Champion and creator of OpenBlueDragon (an open source Java CFML runtime engine). With many books, articles and speaking engagements under his belt, Alan likes to talk passionately about what can be done TODAY and not get caught up in the marketing hype of TOMORROW. Follow his blog, http://alan.blog-city.com/ or e-mail him at cloud(at)alanwilliamson.org.
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Google Desktop News Desk 08/15/07 08:09:49 AM EDT | |||
Have you played with Google's Desktop tool? This is basically a strip on the side of your screen that lets you house small applications, called Gadgets. The tool is available for Windows, Linux and Mac so no matter your vice there is a flavour for you. There is a wide variety of Gadgets available, ranging from the usual news tickers and clocks right through to games and even being able to vote if a girl is hot or not! |
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