| By Mike Rozlog | Article Rating: |
|
| January 28, 2008 11:00 AM EST | Reads: |
14,663 |
The term Software Archeology has been used in various forms since early 2001. The concept of Software Archeology is an approach or methodology that helps individual team members or entire teams to understand exactly what they have in the code they're going to be working on. The approach is also very useful when deconstructing an existing piece of software to find patterns of design and development that could be "harvested" in future developments.
The great thing about Software Archeology is that it doesn't only pertain to Java but can be used with any software language. This article will focus specifically on Java but the approach can be applied to almost any kind of development project. In today's market where the Java language is very mature and most new Java projects aren't from scratch, but focused more on extensions or maintenance, where the end goal is to make the existing software run better.
Published January 28, 2008 Reads 14,663
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Mike Rozlog is with Embarcadero Technologies. In this role, he is focused on ensuring the family of Delphi developer products being created by Embarcadero meets the expectations of developers around the world. Much of his time is dedicated to discussing and explaining the technical and business aspects of Embarcadero’s products and services to analysts and other audiences worldwide. Mike was formerly with CodeGear, a developer tools group that was acquired by Embarcadero in 2008. Previously, he spent more than eight years working for Borland in a number of positions, including a primary role as Chief Technical Architect. A reputed author, Mike has been published numerous times. His latest collaboration is Mastering JBuilder from John Wiley & Sons, Inc.
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